

Weapons that you drop behind you include oil slicks, mines, stationary turrets, and attack drones. Red eco is responsible for the weapons that you shoot out of the back of the car, and yellow for the forward projectiles. Green and blue eco are used to replenish your car's health and to give you turbo boosts, respectively. There are four types of eco that can be collected from the track. Most of the environmental challenges are simply the twists and turns of the track, although a few levels have more immediate threats, such as giant rolling snowballs or lava.

In a standard race, you'll come across the threat of other racers and various obstacles within the environment.

Aside from earning medals, you also accumulate points based on the different accomplishments of your race, such as the number of enemies taken down or the length of your longest drift, which can be used to purchase car upgrades, new vehicles, and a number of different goodies from the secret shop. Limited races are available at the start, but as you win medals and earn one, two, or three points, respectively, for bronze, silver, and gold finishes, additional tracks and challenges unlock. The main single-player mode is the adventure mode, which allows you to compete in four different cups, consisting of 20 different competitions each. Though the story plays a fundamental role both in making the game cohesive in and of itself and in tying the rest of the games together, the crux of the gameplay is in the races.
