
Tokens for each encounter are all pre-placed in starting locations on the map.Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area.All maps resized and set up with a preset grid to make combats easy to manage.It has been lovingly converted for use within Fantasy Grounds and features the following additions: This product is not a PDF or accessible outside of Fantasy Grounds. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path is Paizo Inc's monthly full-color adventure. Six new monsters, by Adam Daigle and Patrick Renie.An ancient revenge is reborn in the Pathfinder’s Journal, by F.Expanded rules for creating and running horrific haunts, by Brandon Hodge.A tour of Ravengro, village of mystery and suspicion, by Michael Kortes.“The Haunting of Harrowstone,” a Pathfinder RPG adventure for 1st-level characters, by Michael Kortes.This volume of Pathfinder Adventure Path launches the Carrion Crown Adventure Path and includes: Can the adventurers discover the secrets of Harrowstone and quell a rebellion of the dead? Or will they be the spirit-prison’s next inmates? But when a mysterious evil disturbs Harrowstone’s tenuous spiritual balance, a ghostly prison riot commences that threatens to consume the nearby village in madness and flames. In the years since, the nearby town of Ravengro has shunned the fire-scarred ruins, telling tales of unquiet spirits that wander abandoned cellblocks. When Harrowstone Prison burned to the ground, prisoners, guards, and a host of vicious madmen met a terrifying end. It converts all mechanics, dungeons, monsters, NPCs, and items and also seeks to solve some of the larger issues that weren’t addressed in the original, many of which were pointed out by fans throughout the years and by the developers themselves.Pathfinder Adventure Path #43: The Haunting of Harrowstone (Carrion Crown 1 of 6)

This is my conversion of the Pathfinder adventure to D&D 5. From here things quickly spiral out of control and the players get wrapped up in investigating the history of the town and encountering the spirits that haunt it. In this adventure designed for three to four characters starting at level 1, players come to a town with a dark history in order to bury an old ally. Will the heroes be able to solve the mystery of the town of Ravengro, or will their souls become trapped like the others in the Haunting of Harrowstone?

Sobbing coming from the prison on the hill. Carrion Crown 1: Haunting of Harrowstone (from Pathfinder to D&D 5)
